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(to be completed)

 


ThinkMind // ACHI 2014, The Seventh International Conference on Advances in Computer-Human Interactions // View article achi_2014_9_30_20247


Creating a Social Serious Game. An Interdisciplinary Experience Among Computer Scientists and Artists from UNLP Faculties

Authors:
Javier Francisco Díaz
Laura Andrea Fava
Luciano Nomdedeu
Carlos Pinto
Yanina Hualde
Leo Bolzicco
Vicente Bastos Mendes Da Silva

Keywords: Serious Game; Social Game; Heritage Culture; Games for kids; Games with kids

Abstract:
This article describes the interdisciplinary work carried out by teachers and students of the Faculties of Fine Arts and Informatics in La Plata city, to develop a serious game for social networks related with Argentine native peoples. The game presented is a serious video game, innovative for social sciences, which promotes more effective learning processes than traditional methods, adding to social networks the ability to transmit knowledge, besides favoring socialization, cooperation and entertainment. The artists, computer scientists, anthropologists and primary school teachers who are part of the team believe that this game help understand and become aware of the historical and current issues of native peoples, seeking to strengthen the concept of Argentina as a multiethnic and multicultural country. The most important aspect of this serious game, called Raices, is to provide an innovative interactive interface to encourage the interests of school children in learning cultural history of Argentinean aboriginal communities. Also, the paper would be a guidance for other teams who would like to do similar work.

Pages: 214 to 221

Copyright: Copyright (c) IARIA, 2014

Publication date: March 23, 2014

Published in: conference

ISSN: 2308-4138

ISBN: 978-1-61208-325-4

Location: Barcelona, Spain

Dates: from March 23, 2014 to March 27, 2014

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